More announcements!
Sept 20, 2013 15:01:09 GMT -6
Post by Hal on Sept 20, 2013 15:01:09 GMT -6
Here's a quick recap of the last thread;
I said there were more possible changes to come and here they are.
Reincarnation: Reincarnation has been removed, with Pre-promotes, and the next change, they offer little incentives.
Alts: There is no longer a limit on the amount of alts you can create, but now you 'unlock' them. You start with 3 "free" characters, there is no time limit on when you can start the next character as well.
Each 'new' character must own 10 of the post for the total.
Item: I had totally forgot to mention this in the last thread, I did add it to the shop list when making it. We added a Second Seal. It allows a character to change their class to another as long as it shares one weapon type, and the same level(trainiee->trainiee, basic->basic, promoted->promoted) but lose/gain any other the new class uses, IE: Wyatt is a Hero, he could use a second seal to change to a Swordmaster and lose the ability to use Axes OR to a Warrior and lose swords but gain bows. If you gain or lose a mount you must RP the gain/loss. You may pick up one of the free 'starter' weapons for the new weapons you can use. Due to the limited number of caster classes you may use it to change to any school of magic. Mankates are unable to use it or as an option to class change into.
Dragon Gem reward: When the weapon usage was removed we had over looked something, the Dragon White Gem reward. It read "White Gem: Dragonstone never runs out of charges." This is what the new White Gem reads as.
White Gem: Master of a specific element, that of their breath, and of disguise dragons are now able to control it in their human form in a close range. To the unknowing humans around them they appear to be a mage. IE: Nayru, a dragon with a lighting breath, would be able to "cast" lighting type spells.
EDIT: You are able to have your character in 3 active threads now vs 1. Please note that events that happens in a current thread cannot carry over to other active threads.
Weapon usage is now infinite usage.
Weapon shop had been added to replace the threads, still there for reference.
Selling your old weapons is no longer a silly math formula, just a full refund.
Item changes, healing items removed from the store(just a RP device now), all promotion items combined into Master Seal. Slim Sword/Lance removed
Starting weapons changed.
Gem changes to giving gold(amount Red is the only one to be changed). The weapons are now purchasable if they weren't previously available.
Guilds: Guilds have been added, check the topic on details
Pre-promotes have been added.
Weapon shop had been added to replace the threads, still there for reference.
Selling your old weapons is no longer a silly math formula, just a full refund.
Item changes, healing items removed from the store(just a RP device now), all promotion items combined into Master Seal. Slim Sword/Lance removed
Starting weapons changed.
Gem changes to giving gold(amount Red is the only one to be changed). The weapons are now purchasable if they weren't previously available.
Guilds: Guilds have been added, check the topic on details
Pre-promotes have been added.
I said there were more possible changes to come and here they are.
Reincarnation: Reincarnation has been removed, with Pre-promotes, and the next change, they offer little incentives.
Alts: There is no longer a limit on the amount of alts you can create, but now you 'unlock' them. You start with 3 "free" characters, there is no time limit on when you can start the next character as well.
- 50 post between 2 characters- 4th slot unlocked
- 75 post between 3 characters- 5th slot unlocked
- 100 post between 4 characters- unlimited slots unlocked
Each 'new' character must own 10 of the post for the total.
Item: I had totally forgot to mention this in the last thread, I did add it to the shop list when making it. We added a Second Seal. It allows a character to change their class to another as long as it shares one weapon type, and the same level(trainiee->trainiee, basic->basic, promoted->promoted) but lose/gain any other the new class uses, IE: Wyatt is a Hero, he could use a second seal to change to a Swordmaster and lose the ability to use Axes OR to a Warrior and lose swords but gain bows. If you gain or lose a mount you must RP the gain/loss. You may pick up one of the free 'starter' weapons for the new weapons you can use. Due to the limited number of caster classes you may use it to change to any school of magic. Mankates are unable to use it or as an option to class change into.
Dragon Gem reward: When the weapon usage was removed we had over looked something, the Dragon White Gem reward. It read "White Gem: Dragonstone never runs out of charges." This is what the new White Gem reads as.
White Gem: Master of a specific element, that of their breath, and of disguise dragons are now able to control it in their human form in a close range. To the unknowing humans around them they appear to be a mage. IE: Nayru, a dragon with a lighting breath, would be able to "cast" lighting type spells.
EDIT: You are able to have your character in 3 active threads now vs 1. Please note that events that happens in a current thread cannot carry over to other active threads.