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Post by Kenshin on Mar 15, 2006 19:45:06 GMT -6
No. Nobody yet said anything to make me change my mind.
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cookiesnmilk
The "Before" years
[M:10]
Text magic master!
Posts: 66
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Post by cookiesnmilk on Mar 15, 2006 20:00:24 GMT -6
Well, Nabata is pretty useless, If I wasnt there, we probably would get rid of it. Why not have the Western Isles? Its not like we all of a sudden go kaboom, if you make one. Somebody might want to go there, and it doesn't hurt.
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Post by Kenshin on Mar 15, 2006 22:18:08 GMT -6
So tell me, why we should have it? I see no point. Remeber that Nublua has a prepose. For the Mankena(spelled wrong) dragon stone recharge. Kinda make sense thinking about the lost city in Nublua does have dragons there.
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Post by Matthias on Mar 16, 2006 12:21:56 GMT -6
hey, there's plenty of purpose to western isles...
Number 1: booty Number 2: pirates Number 3:booty Number 4: Fargus Number 5: booty Number 6: isn't that where the beserker toom (sp) that Hector visits is? I mean, we can relocate, I'm just saying.
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Post by Matthias on Mar 16, 2006 12:22:16 GMT -6
oh yes, I almost forgot.
Number 7: Pirate treasure
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Flyssa
The "Before" years
[M:-325]
Posts: 114
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Post by Flyssa on Mar 16, 2006 14:31:54 GMT -6
Meh, would any of us actually go there? I would only go there if the Lord went there >_>
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Post by Kenshin on Mar 16, 2006 14:40:46 GMT -6
hey, there's plenty of purpose to western isles... Number 1: booty Number 2: pirates Number 3:booty Number 4: Fargus Number 5: booty Number 6: isn't that where the beserker toom (sp) that Hector visits is? I mean, we can relocate, I'm just saying. I only see, three reseaons why. "Booty" pirates, and the beserker tomb. Well we would have to know where the treseare was buried to get it. Then we would have to spend time fighting pirates when we could be saveing the world from destroction.
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Flyssa
The "Before" years
[M:-325]
Posts: 114
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Post by Flyssa on Mar 16, 2006 14:42:11 GMT -6
He's kinda right >_> I have no idea about this though... Another point? ... Fits in with the map...
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Post by Matthias on Mar 17, 2006 13:03:29 GMT -6
Okay, Kenshin you caught me, there's a few repeats in there. I honestly don't care if we go or not, though I think it's a good place for pirates to start. Albeit, nobody's decided to be a pirate, so it's not an issue.... yet.
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Flyssa
The "Before" years
[M:-325]
Posts: 114
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Post by Flyssa on Mar 17, 2006 13:32:08 GMT -6
Okay, Kenshin you caught me, there's a few repeats in there. I honestly don't care if we go or not, though I think it's a good place for pirates to start. Albeit, nobody's decided to be a pirate, so it's not an issue.... ever. FIX'D You can always make the starting area for pirates somewhere else.
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Post by Matthias on Mar 19, 2006 6:45:28 GMT -6
You could... but that area makes sense...
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Flyssa
The "Before" years
[M:-325]
Posts: 114
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Post by Flyssa on Mar 19, 2006 14:47:58 GMT -6
So does a lot of places. Like the place where Badon is >___>
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Marceus
The "Before" years
[M:17]
Posts: 20
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Post by Marceus on Apr 7, 2006 22:21:39 GMT -6
Sain's promated weapon.
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Flyssa
The "Before" years
[M:-325]
Posts: 114
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Post by Flyssa on Apr 8, 2006 3:29:13 GMT -6
The Armads position : 'Number 6: isn't that where the beserker toom (sp) that Hector visits is? I mean, we can relocate, I'm just saying. ' - Matthias.
We could relocate.
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Zeiss
The "Before" years
Mysterious, Sarcastic Shaman[M:-5]
"I herd u liek Lotus Tilez?"
Posts: 256
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Post by Zeiss on Apr 18, 2006 3:38:00 GMT -6
I still think we should just make a board for the Western Isles, we don't have a starting place for Fighters and Pirates yet and it would fit perfectly.
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