Aithem Lly'onbardas: The Mediocre Tale of a Plainsman
Mar 17, 2016 14:43:02 GMT -6
Post by NotWright on Mar 17, 2016 14:43:02 GMT -6
Name:Aithem Lly'onbardas
Class:Mage
Age:19
Born in:Western Sacae
Appearance:Aithem is a young man of average height and build. He has the typical green eyes and green hair of a Sacaean, of a more modest, less vibrant hue. His hair is pulled tightly back and kept in place by a tarnished ivory bead. The bright red traditional garment he wears is reflective of his unapologetic attitude, as he walks with an ill conceived air of confidence and swagger born of a life formerly lived in the saddle.
Personality:Born and raised in Sacae, Aithem is a strict adherent to many of the cultural norms indicative of his upbringing. He is forthcoming, honest, direct, and though he regards all life as valuable, he understands the necessity of violence. Be that as it may, he is divergent from his stoic relatives in that he does not hold the same penetrating seriousness, prone to displays of joy, hilarity, and the occasional wink. This is not to say however, that he is incapable of seriousness. When faced with an adversary, he is more than capable of keeping a cool head. Occasionally, he practices through meditation and communion with the earth, resulting in brief spells of serenity, and an appreciation for natural beauty. He is not much for thinking on his feet.
Story:Approximately nineteen years ago, deep within the isolation of the mid-western plains of Sacae, a babe was born unto a man and a woman. They named this bab, and the event of his birth was regarded by the world; as drastically unimportant in the grand scheme of things. Nevertheless, he had come into being, for better or for worse.
Though uneventful, the babe's birth, who would then be named Aithem, would come tailored with a number of expectations. As offshoot of the formerly dominant Djute tribe, the Lly'onbardas was a reasonably sized group that kept to themselves. His father being one of the tribe's hunters, and his mother also being a hunter, the same fate was destined for Aithem, and thus began the unfortunate story of Aithem's life. His childhood was not interrupted by any great sorrow or tragedy. Drawing ancestry from the militarily strong Djute tribe, when bandits attacked their band of roving nomads, they were repelled. Thus, Aithem learned early in life not to fear or hate bandits, but to respect them as worthy opponents. When he was old enough, Aithem began assisting his father in the activities of a hunter, including tools and weapons maintenance, the skinning of animals, and preparing it too be cooked. When he was a little older, he was given a horse, so that he could hunt, ride and fight with the rest of his tribe. This horse hated Aithem, which was convenient because; Aithem also hated the horse. Nevertheless, they forged a mutual bond founded on the necessity for food and acceptance, and regarded one another as one might regard a co-worker, whose name you can't be bothered to remember. Occasionally, much to the mirth of onlookers, the horse would buck Aithem off, and throw him to the ground. Occasionally, Aithem would suddenly abandon the horse during a charge, leaving it riderless and very confused. With time, the two gained a mutual respect for one another which blossomed into a remarkably less vindictive relationship, bordering on acquaintancehood.
Though Aithem's contribution to the clan was unquestionable, his relationship with its members was. He was educated just as the other children of the tribe were, on the topics of reading, writing, moral value, and the earth itself. As far as actually getting along with the other children, he was considered normal in that regard. What was abnormal, was the number of eccentricities he displayed while undergoing social and educational trials. The adults of the tribe to label him "a bad influence" based upon odd habits, such as idle humming, over enthusiasm, and penchant for skipping stones. Another of these eccentricities was, early in his childhood, he was found to be possessed with magical abilities. Though mages are uncommon among the Sacaean people, their powers were of no particular value, as they were in neighboring countries of Bern or Etruria. However, it resulted in his education of the earth to be accelerated, and he became the apprentice to the tribes local healer, so as to learn to utilize his abilities. This went on for many years, as Aithem rose through adolescence, and into adulthood. Through his training, he had become satisfactory in the art of summoning magic. Though to an outsider his abilities might have seemed impressive, and indeed they were, they were only really ever used to start cooking fires, or to scare prey out of hiding during a hunt. However one day, when the Lly'onbardas nomads strayed close to the Taliver mountains. They were caught unawares and came under attack by more bandits. Though this had happened dozens of times in the past, this time the Lly'onbardas had insufficient time to rally an effective defense. Bandits broke through their mustered ranks, and penetrated the inner sanctuary of the Lly'onbardas camp, where Aithem was preoccupied by lighting the evening cooking fires. This was a shining opportunity for him. What he should have done, was mercilessly incinerate his foes, asserting dominance over his clan as the mightiest mage in the western plains, winning the respect and admiration of them all!
What he did instead was accidentally light a nearby tent on fire, and run away.
Despite this unfortunate mishap, the bandits were repelled shortly thereafter. None were injured in the ordeal, but the brigands did manage to escape with a number of valuables. While the event could not be categorized as a disaster, it was certainly a thorough embarrassment for the tribe's warriors, and Aithem was the most ashamed of them all, his err being the most glaringly visible at the time. Be that as it may, he managed to escape any outrage or punishment, the clan's authorities' conceding that allowing the local healer to teach a mage, might have been a bad idea. The weight of a failure so severe, even if it had been forgiven, would have weighed more heavily on any other Sacaean. However, another of the many ways Aithem different from his fellow tribesmen, that instead of dwell on shame and embarrassment, he could effectively identify his shortcomings, and actively work toward correcting them. Ironically, a lesson he had learned years prior from the healer, who often stated that bothering a wound, won't make it heal any faster.
Perhaps the most significant difference between himself and his countrymen, was that he did not share the ethnic pride that the majority of them did. It was unmistakable that Aithem genuinely cared for his family, and his clan. But he had been flighty, and longed to discover the world beyond the peaks that contained the plains in their thin avenue. Long ago he had established himself a bad influence. In his adolescence, a mediocre hunter, and with this more recent failure, he began to feel that his destiny might not be to light fires every evening. Then what set upon him might be the most unfortunate aspect of his tale. Delusions of grandeur.
Constantly plagued by thoughts of finding fortune, excitement, adventure and purpose elsewhere, it was not long before Aithem left the confines of the Lly'onbardas camp. He might be putting one foot in the grave, but he will be setting the other firmly upon the ground outside of his home country.
Class:Mage
Age:19
Born in:Western Sacae
Appearance:Aithem is a young man of average height and build. He has the typical green eyes and green hair of a Sacaean, of a more modest, less vibrant hue. His hair is pulled tightly back and kept in place by a tarnished ivory bead. The bright red traditional garment he wears is reflective of his unapologetic attitude, as he walks with an ill conceived air of confidence and swagger born of a life formerly lived in the saddle.
Personality:Born and raised in Sacae, Aithem is a strict adherent to many of the cultural norms indicative of his upbringing. He is forthcoming, honest, direct, and though he regards all life as valuable, he understands the necessity of violence. Be that as it may, he is divergent from his stoic relatives in that he does not hold the same penetrating seriousness, prone to displays of joy, hilarity, and the occasional wink. This is not to say however, that he is incapable of seriousness. When faced with an adversary, he is more than capable of keeping a cool head. Occasionally, he practices through meditation and communion with the earth, resulting in brief spells of serenity, and an appreciation for natural beauty. He is not much for thinking on his feet.
Story:Approximately nineteen years ago, deep within the isolation of the mid-western plains of Sacae, a babe was born unto a man and a woman. They named this bab, and the event of his birth was regarded by the world; as drastically unimportant in the grand scheme of things. Nevertheless, he had come into being, for better or for worse.
Though uneventful, the babe's birth, who would then be named Aithem, would come tailored with a number of expectations. As offshoot of the formerly dominant Djute tribe, the Lly'onbardas was a reasonably sized group that kept to themselves. His father being one of the tribe's hunters, and his mother also being a hunter, the same fate was destined for Aithem, and thus began the unfortunate story of Aithem's life. His childhood was not interrupted by any great sorrow or tragedy. Drawing ancestry from the militarily strong Djute tribe, when bandits attacked their band of roving nomads, they were repelled. Thus, Aithem learned early in life not to fear or hate bandits, but to respect them as worthy opponents. When he was old enough, Aithem began assisting his father in the activities of a hunter, including tools and weapons maintenance, the skinning of animals, and preparing it too be cooked. When he was a little older, he was given a horse, so that he could hunt, ride and fight with the rest of his tribe. This horse hated Aithem, which was convenient because; Aithem also hated the horse. Nevertheless, they forged a mutual bond founded on the necessity for food and acceptance, and regarded one another as one might regard a co-worker, whose name you can't be bothered to remember. Occasionally, much to the mirth of onlookers, the horse would buck Aithem off, and throw him to the ground. Occasionally, Aithem would suddenly abandon the horse during a charge, leaving it riderless and very confused. With time, the two gained a mutual respect for one another which blossomed into a remarkably less vindictive relationship, bordering on acquaintancehood.
Though Aithem's contribution to the clan was unquestionable, his relationship with its members was. He was educated just as the other children of the tribe were, on the topics of reading, writing, moral value, and the earth itself. As far as actually getting along with the other children, he was considered normal in that regard. What was abnormal, was the number of eccentricities he displayed while undergoing social and educational trials. The adults of the tribe to label him "a bad influence" based upon odd habits, such as idle humming, over enthusiasm, and penchant for skipping stones. Another of these eccentricities was, early in his childhood, he was found to be possessed with magical abilities. Though mages are uncommon among the Sacaean people, their powers were of no particular value, as they were in neighboring countries of Bern or Etruria. However, it resulted in his education of the earth to be accelerated, and he became the apprentice to the tribes local healer, so as to learn to utilize his abilities. This went on for many years, as Aithem rose through adolescence, and into adulthood. Through his training, he had become satisfactory in the art of summoning magic. Though to an outsider his abilities might have seemed impressive, and indeed they were, they were only really ever used to start cooking fires, or to scare prey out of hiding during a hunt. However one day, when the Lly'onbardas nomads strayed close to the Taliver mountains. They were caught unawares and came under attack by more bandits. Though this had happened dozens of times in the past, this time the Lly'onbardas had insufficient time to rally an effective defense. Bandits broke through their mustered ranks, and penetrated the inner sanctuary of the Lly'onbardas camp, where Aithem was preoccupied by lighting the evening cooking fires. This was a shining opportunity for him. What he should have done, was mercilessly incinerate his foes, asserting dominance over his clan as the mightiest mage in the western plains, winning the respect and admiration of them all!
What he did instead was accidentally light a nearby tent on fire, and run away.
Despite this unfortunate mishap, the bandits were repelled shortly thereafter. None were injured in the ordeal, but the brigands did manage to escape with a number of valuables. While the event could not be categorized as a disaster, it was certainly a thorough embarrassment for the tribe's warriors, and Aithem was the most ashamed of them all, his err being the most glaringly visible at the time. Be that as it may, he managed to escape any outrage or punishment, the clan's authorities' conceding that allowing the local healer to teach a mage, might have been a bad idea. The weight of a failure so severe, even if it had been forgiven, would have weighed more heavily on any other Sacaean. However, another of the many ways Aithem different from his fellow tribesmen, that instead of dwell on shame and embarrassment, he could effectively identify his shortcomings, and actively work toward correcting them. Ironically, a lesson he had learned years prior from the healer, who often stated that bothering a wound, won't make it heal any faster.
Perhaps the most significant difference between himself and his countrymen, was that he did not share the ethnic pride that the majority of them did. It was unmistakable that Aithem genuinely cared for his family, and his clan. But he had been flighty, and longed to discover the world beyond the peaks that contained the plains in their thin avenue. Long ago he had established himself a bad influence. In his adolescence, a mediocre hunter, and with this more recent failure, he began to feel that his destiny might not be to light fires every evening. Then what set upon him might be the most unfortunate aspect of his tale. Delusions of grandeur.
Constantly plagued by thoughts of finding fortune, excitement, adventure and purpose elsewhere, it was not long before Aithem left the confines of the Lly'onbardas camp. He might be putting one foot in the grave, but he will be setting the other firmly upon the ground outside of his home country.