Forum updates
Sept 1, 2013 21:33:53 GMT -6
Post by Hal on Sept 1, 2013 21:33:53 GMT -6
Whoever said you can't teach an old dog new tricks was dead wrong. We've been working on things for the past few weeks that's going to start now. There's going to be a decent amount of change, but for the good.
Weapon usage: We're dropping weapon usage like it's a phat beat. They all now have infinite usage.
Weapon shop: If you've been to Nocturne then you had saw the shop that is there. Prices will still be the same, the threads for each shop will still stay around for quick references. Shop is up and running. Starting items are free, please only take what you can use.
Selling your old weapons: If you no longer want a weapon you can always return it to the store for a full refund.
Item changes: There's some "useless" items in the item shop, we use them in the RP from time to time but we don't really buy them. We're removing Vulnerary, Elixer, and Anti-toxins, in addition to those items being removed we're also dropping Slim Lances and Slim swords. For simplicity reasons, we're collapsing all the promotion items down into a 'Master Seal'
Starting weapons: Since we no longer have slim weapons here's a list of starting weapons.
Gem changes: The post count to receive a gem is still 100/250/500. Since the money code doesn't give us a way to track multiple forms of currency when you are to trade in your gem post in the topic to receive the gold amount. Red=1250(only one to receive an increase) Blue=2000 White=5000. The weapons are now purchasable if they weren't previously available.
Guilds: Guilds have been added, click the link for more info on guilds.
Pre-promotes: We're going to allow prepromotes as an option to start as. You will start off with 0 gold and post and gain gem rewards normally. If you chose to make a stat sheet for that character it's treated as a 20/1. Starting weapon will be for melee: Steel level, anima: Elfire, light: Shine, dark: Nosferatu, and staff: Mend
There might be more changes to the rules to come in the future, but for now that is everything that's being changed.
Weapon usage: We're dropping weapon usage like it's a phat beat. They all now have infinite usage.
Weapon shop: If you've been to Nocturne then you had saw the shop that is there. Prices will still be the same, the threads for each shop will still stay around for quick references. Shop is up and running. Starting items are free, please only take what you can use.
Selling your old weapons: If you no longer want a weapon you can always return it to the store for a full refund.
Item changes: There's some "useless" items in the item shop, we use them in the RP from time to time but we don't really buy them. We're removing Vulnerary, Elixer, and Anti-toxins, in addition to those items being removed we're also dropping Slim Lances and Slim swords. For simplicity reasons, we're collapsing all the promotion items down into a 'Master Seal'
Starting weapons: Since we no longer have slim weapons here's a list of starting weapons.
- Sword user: Iron Sword
- Axe user: Iron Axe
- Lance user: Iron Lance
- Bow User: Iron Bow
- Anima user: Fire
- Light user: Lightning
- Dark user: Flux
- Staff user: Heal
Gem changes: The post count to receive a gem is still 100/250/500. Since the money code doesn't give us a way to track multiple forms of currency when you are to trade in your gem post in the topic to receive the gold amount. Red=1250(only one to receive an increase) Blue=2000 White=5000. The weapons are now purchasable if they weren't previously available.
Guilds: Guilds have been added, click the link for more info on guilds.
Pre-promotes: We're going to allow prepromotes as an option to start as. You will start off with 0 gold and post and gain gem rewards normally. If you chose to make a stat sheet for that character it's treated as a 20/1. Starting weapon will be for melee: Steel level, anima: Elfire, light: Shine, dark: Nosferatu, and staff: Mend
There might be more changes to the rules to come in the future, but for now that is everything that's being changed.