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Post by Ilheod on Oct 25, 2018 1:38:05 GMT -6
For reference: fewotw.proboards.com/thread/7047/tattered-sails?page=1&scrollTo=91885The sea's always been a dangerous place. However, now it grows far more so. It started as wives tales. A rolling mist that spreads eerily fast. When the skies darken and shadows stir. Until those tattered sails break through the veil of fog. The damaged, skeletal ships arrive without warning. Teeming with hostile undead fiends that kill and destroy all within grasp. Until not a soul survives, save for all but the luckiest who can evade the teeming hordes of hell. The freshly slain are said to rise once more, and the undead fade back into the churning sea's beneath the veil of fog. Merchant ships have sailed upon broken pirate vessels aflame and barely adrift as the night turns to flickering shades of orange and red, when eerily still vessels burn down with not a single soul in sight. From Nabata to Badon, out to the dread isle of Valor, The dead have taken to the sea's, and few are safe. To what end? Only one thing is certain. The dead roam the sea, and darker things come with them.
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Post by Ilheod on Oct 31, 2018 12:07:31 GMT -6
The event "Churning Tides" has started. I will give one week(Possibly more pending life) for others to show up before advancing it. A Nabatan Merchant Prince has issued offers to hire any and all willing to serve as an armed guard for his ship as he attempts to return home. What one might encounter I will leave to the imagination, until we begin. Like all events this will not count as a normal roleplay slot.
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