Nemo
The "Before" years
[M:-85]
Posts: 37
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Post by Nemo on May 20, 2008 13:28:27 GMT -6
Alright I know I am rather knew here but one of my only complaints, that apparently some of the Moderators share, is that growth is confusing and rather chaotic. I may be out of place but here is my suggestion: There are more or less 6 stats that matter: strength/magic; skill; speed; luck; defense; and health. I propose that with each level up a character is given five points they can assign to any stat (or spread out if they wish) That means if you don't promote early and get to max level you will have NEARLY max stats (5 could be lowered if you wish to encourage special items). In addition you could standardize experience at a level every 50 posts, but that is not neccesary as experience is far less hectic than the stats.
Well that's all, see ya'.
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Dirk Karavalenge
Nomadic Trooper
Mr. Opportunist[M:-25]
A man of very few words
Posts: 224
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Post by Dirk Karavalenge on May 20, 2008 13:41:34 GMT -6
I'm going to say what everybody else has said several times, Stats are optional, you are not required to have stats.
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Nemo
The "Before" years
[M:-85]
Posts: 37
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Post by Nemo on May 20, 2008 14:14:25 GMT -6
Well that was a resounding unilateral response. I guess that isn't much of a problem, whatever then.
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Post by Kenshin on May 20, 2008 14:17:34 GMT -6
I say the stats are your characters limits on their abilities and the other two mods agree. I say their some what needed so we don't have people running around doing crazy stuff. Nemo's seen some of the RPers that I'm basing why we need them of off.
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