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Post by Kenshin on Feb 1, 2008 15:16:30 GMT -6
Thats why help is good...
I've should do my own from Guy, my character from BC, well his story after it ended.
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Dirk Karavalenge
Nomadic Trooper
Mr. Opportunist[M:-25]
A man of very few words
Posts: 224
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Post by Dirk Karavalenge on Feb 12, 2008 18:38:44 GMT -6
Here's the lowdown:
I plan to have Character Sprites finished by the end of March, and I mean all of them.
Should Calis be included? He was a character.
Should I have actual music from Fire Emblem? Or just use the music already installed?
Another thing I might need help with is enemy sprites, all they do is look forward and act cool, so it's easier to make them.
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Delroy
The "Before" years
Chared by Flames of Hell
Posts: 176
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Post by Delroy on Feb 12, 2008 18:55:06 GMT -6
*mumble*Stupid main plot people... what do the have I don't...*mumble*
*looks up*
Just to clarify, is this going to be a FE type game.
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Dirk Karavalenge
Nomadic Trooper
Mr. Opportunist[M:-25]
A man of very few words
Posts: 224
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Post by Dirk Karavalenge on Feb 12, 2008 20:26:59 GMT -6
No, it's an RPG, not Tactical in any way.
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Aerious
Manakete
The Foul Destroyer
It takes pressure and time to make diamonds.
Posts: 496
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Post by Aerious on Feb 12, 2008 22:12:09 GMT -6
FE type games would be INCREDIBLY hard to do in RPG maker.
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Post by Matis on Feb 13, 2008 21:01:54 GMT -6
Actually, not THAT hard, if you know how to code with XP's Ruby system. But yes, it'd be hella hard, either way.
FE music would be nice. Especially the remasters found round the web. I have one of The Blazing Sword's battle theme, and it sounds quite good.
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