Post by Nayru Al-Saiduq on Sept 9, 2014 18:59:28 GMT -6
What is a support? Supports here work similar to the supports in the Fire Emblem games - conversations during the main story's down time. Here, they are used when interaction between two characters is not appropriate for an ongoing topic, whether because it would slow down a group topic, the conversation is set a few hours after the events of a topic, or other similar circumstances. Supports represent growing bonds between characters, whether they be trust, love, rivalry, or whatever else defines their relationship; they can be in the form of sparring matches, moonlit confessions, rooftop conversations, or taking a breather while assaulting a bandit fortress.
Supports should be linked to the events of a 'real' topic. They can be set during a break in it or in the aftermath.
As a corollary to the previous point, the person you are supporting with should have been in that topic with you.
Meetings in the distant past that are not linked to actual topics must be done in an actual topic, taking up a slot.
Supports ignore topic limit rules - you can be in 3 normal topics and a support at the same time.
You are not required to go by the Fire Emblem C/B/A/S support ranks, though you may if you like.